combat


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Managing the Mini-Games – Chapter 4 – HYOOTRD RPG Game Master’s Guide

We’re going to digress for a moment to let you in on one of the best-kept secrets in gaming; the rules of the mini-games (such as combat, chases, social conflict, and vehicular combat) within a roleplaying game are all completely optional. They provide a helpful way to keep score and determine when certain types of […]

Combat – Chapter 5 (Part 5) – HYOOTRD RPG Players’ Guide

Vehicular combat (on land, on and under the sea, in the air, and in space) Maneuvering on a flat plane or in 3D space Vehicular combat can occur as specific combat or as part of a chase and is handled the same way whether it is being conducted in surface vehicles (like cars or boats), […]

Combat – Chapter 5 (Part 4) – HYOOTRD RPG Players’ Guide

Magical Combat Magical combat is a little different to standard hand to hand melee and ranged combat in that a magic user prepares the spell for use before applying it.  Further the effect of the spell can be maintained after its first application (but must apply for two phases each time) with additional successful rolls […]

Combat – Chapter 5 (Part 3) – HYOOTRD RPG Players’ Guide

Combat Example Location – The boiling pools of the Temple of Chardron. Heinrich’s men (about 11 of them) stand on pathways amidst boiling pools of superheated, sulphurous water that are spread around the temple floor leading to a vine covered stone bridge over a chasm upon which stands Heinrich himself (the Nazi servant of the […]

Combat – Chapter 5 (Part 2) – HYOOTRD RPG Players’ Guide

A set of Print and Play components for tracking Combat during the game NEXT TIME: An example combat that will step you through the process of running combat in game. This chapter of the Host Your Own Old Time Radio Drama RPG and all associated content (except where acknowledged) is © copyright weirdworldstudios.com and Philip […]

Combat – Chapter 5 (Part 1) – HYOOTRD RPG Players’ Guide

Chapter 5 – Combat The story so far (Under attack) Episode 3 The three shambling monstrosities clamber up out of the concrete floor and begin lurching towards our heroes.  Jake begins placing shot after carefully aimed shot into the lead creature’s chest.  Each bullet leaves a relatively large hole but seems to be doing little […]

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