RPG


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Adventurer Pilot – RPG Template

The Pilot can fly anything that can get into the air. They are experienced combat pilots who also know their way around aircraft engines. Courageous, suave, and more than a little reckless, pilots use their skills to aid the League of Adventure Seekers within the world of the Host Your Own Old Time Radio Drama […]

Mystic Sorcerer – RPG Template

The Sorcerer is a specialist in the realm of the arcane. They use magic as their primary tool in the fight against evil. While not necessarily brave, the sorcerer is cunning, has a good understanding of human nature, and can harness mystic forces to aid the League of Adventure Seekers within the world of the […]

Adventurer Prize Fighter – RPG Template

The Prize Fighter is at home inside the ring and out. They have determination, self-discipline, and an indomitable desire to win. Prize Fighters bring courage, fighting spirit, and determination to the mission as important members in the League of Adventure Seekers within the world of the Host Your Own Old Time Radio Drama Roleplaying Game. […]

Mystic Occult Detective – RPG Template

The Occult Detective, is at home in the big city; part detective, part scientist, and part academic. They know about the things which go bump in the night and use their skills to defeat them as important members in the League of Adventure Seekers within the world of the Host Your Own Old Time Radio […]

Adventurer Noble Savage – RPG Template

The Noble Savage, raised far from civilization, is an outsider whose immense strength, closeness to nature, and physical prowess allows them to accomplish work as important members in the League of Adventure Seekers within the world of the Host Your Own Old Time Radio Drama Roleplaying Game. Example Character CHARACTER NOTES Archetype: AdventurerSpecialization: Noble SavageBASIC […]

Mystic Martial Artist – RPG Template

The Martial Artist is an outsider whose serene nature and physical prowess allows them to accomplish superhuman physical feats as members in the League of Adventure Seekers within the world of the Host Your Own Old Time Radio Drama Roleplaying Game. Example Character CHARACTER NOTES Archetype: MysticSpecialization: Martial ArtistBASIC STATISTICSStrength: xxxWillpower: xxxxResistance: xxxEssence: xxxxHero Points: […]

Adventurer Spy – RPG Template

The Spy is a combination of suave society thief, confidence schemer, and assassin, all rolled into one. Those with a conscience can be found employing their skills for the greater good as part of their membership inthe League of Adventure Seekers within the world of the Host Your Own Old Time Radio Drama Roleplaying Game. […]

Mystic Shaman – RPG Template

The Shaman is a magic-user who brings traditional magic to bear on the adventures undertaken by the League of Adventure Seekers in the Host Your Own Old Time Radio Drama Roleplaying Game. The Shaman may create up to four magical effects for use during play. These effects can have any flavor preferred by the player. […]

Getting Feedback and Conclusion to the GM’s Guide – Chapter 7 & 8 – HYOOTRD RPG Game Master’s Guide

Chapter 7. Getting Feedback Ok, we all like to get feedback from time to time. We all like to know how we are doing. And the skills we employ as a GM, like all skills, must be learned and developed. As such we like to find out how we are progressing. Anyone who has been […]

Improvising – Chapter 6 – HYOOTRD RPG Game Master’s Guide

IMPROVISING RULES Two kinds of improvisation pop up within games, and always in response to player actions. The first is where a player asks a question about whether they can accomplish a particular task. “Can I use my fire magic to set the pond alight?”. “Can I throw my knife to smash the broach that […]

Maintaining Pace and Tone – Chapter 5 – HYOOTRD RPG Game Master’s Guide

Unlike film, where the pace is controlled by cutting material together in a carefully chosen order, roleplaying takes place “live” at the table. Scenes of high action and excitement, scenes with loads of tension and uncertainty, demand fast pace and fast resolution. Scenes that involve exposition, drama, emotion, and emphasis require a slowing of the […]

Managing the Mini-Games – Chapter 4 – HYOOTRD RPG Game Master’s Guide

We’re going to digress for a moment to let you in on one of the best-kept secrets in gaming; the rules of the mini-games (such as combat, chases, social conflict, and vehicular combat) within a roleplaying game are all completely optional. They provide a helpful way to keep score and determine when certain types of […]

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